#FactCheck - Fake Image Claiming Patanjali selling Beef Biryani Recipe mix is Misleading
Executive Summary:
A photo that has gone viral on social media alleges that the Indian company Patanjali founded by Yoga Guru Baba Ramdev is selling a product called “Recipe Mix for Beef Biryani”. The image incorporates Ramdev’s name in its promotional package. However, upon looking into the matter, CyberPeace Research Team revealed that the viral image is not genuine. The original image was altered and it has been wrongly claimed which does not even exist. Patanjali is an Indian brand designed for vegetarians and an intervention of Ayurveda. For that reason, the image in context is fake and misleading.

Claims:
An image circulating on social media shows Patanjali selling "Recipe Mix for Beef Biryani”.

Fact Check:
Upon receiving the viral image, the CyberPeace Research Team immediately conducted an in-depth investigation. A reverse image search revealed that the viral image was taken from an unrelated context and digitally altered to be associated with the fabricated packaging of "National Recipe Mix for Biryani".

The analysis of the image confirmed signs of manipulation. Patanjali, a well-established Indian brand known for its vegetarian products, has no record of producing or promoting a product called “Recipe mix for Beef Biryani”. We also found a similar image with the product specified as “National Biryani” in another online store.

Comparing both photos, we found that there are several differences.
Further examination of Patanjali's product catalog and public information verified that this viral image is part of a deliberate attempt to spread misinformation, likely to damage the reputation of the brand and its founder. The entire claim is based on a falsified image aimed at provoking controversy, and therefore, is categorically false.
Conclusions:
The viral image associating Patanjali and Baba Ramdev with "Recipe mix for Beef Biryani" is entirely fake. This image was deliberately manipulated to spread false information and damage the brand’s reputation. Social media users are encouraged to fact-check before sharing any such claims, as the spread of misinformation can have significant consequences. The CyberPeace Research Team emphasizes the importance of verifying information before circulating it to avoid spreading false narratives.
- Claim: Patanjali and Baba Ramdev endorse "Recipe mix for Beef Biryani"
- Claimed on: X
- Fact Check: Fake & Misleading
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Executive Summary:
A photoshopped image circulating online suggests Prime Minister Narendra Modi met with militant leader Hafiz Saeed. The actual photograph features PM Modi greeting former Pakistani Prime Minister Nawaz Sharif during a surprise diplomatic stopover in Lahore on December 25, 2015.
The Claim:
A widely shared image on social media purportedly shows PM Modi meeting Hafiz Saeed, a declared terrorist. The claim implies Modi is hostile towards India or aligned with terrorists.

Fact Check:
On our research and reverse image search we found that the Press Information Bureau (PIB) had tweeted about the visit on 25 December 2015, noting that PM Narendra Modi was warmly welcomed by then-Pakistani PM Nawaz Sharif in Lahore. The tweet included several images from various angles of the original meeting between Modi and Sharif. On the same day, PM Modi also posted a tweet stating he had spoken with Nawaz Sharif and extended birthday wishes. Additionally, no credible reports of any meeting between Modi and Hafiz Saeed, further validating that the viral image is digitally altered.


In our further research we found an identical photo, with former Pakistan Prime Minister Nawaz Sharif in place of Hafiz Saeed. This post was shared by Hindustan Times on X on 26 December 2015, pointing to the possibility that the viral image has been manipulated.
Conclusion:
The viral image claiming to show PM Modi with Hafiz Saeed is digitally manipulated. A reverse image search and official posts from the PIB and PM Modi confirm the original photo was taken during Modi’s visit to Lahore in December 2015, where he met Nawaz Sharif. No credible source supports any meeting between Modi and Hafiz Saeed, clearly proving the image is fake.
- Claim: Debunking the Edited Image Claim of PM Modi with Hafiz Saeed
- Claimed On: Social Media
- Fact Check: False and Misleading

Introduction
As the world is being "Digitally Interlaced", cyber security has become a continuous wrangle. The “Gambling industry” is considered an incredibly lucrative mark for cybercriminals, principally due to the enormous quantities of cash on hand and the sensitive details it processes day to day. Cybercriminals may use susceptibilities in gambling scaffolds to achieve financial scams or launder unlawful funds. An analysis by Security Scorecard discovered that the online gambling industry was ranked third in the possibility of encountering a cyber attack, following the energy and financial services sectors. Similarly, Online gambling is a bending matter that demands meticulous contemplation by policymakers and nationals. The incredible rise of online gambling has led to a terse acclivity in unlawful activities such as online scams, fraud, etc. Also, online sports gambling has become a thriving endeavour in contemporary years as millions of people are putting stakes and gambles on their electronic devices.
The Challenges
Online gambling has thus become a widespread frolicking for numerous youngsters, with the industry tossed to be worth billions of dollars in the forthcoming decades. The prominent cyber security challenges in the gambling industry are money laundering, financial laundering, ransomware, personal information theft, data breaches, distributed Denial of Service (DDoS), system disruptions and Insider perils and employee malfeasance. Challenges of online gambling also include being properly not regulated and a lack of social interaction with near and dear ones. The spread of Internet gambling has presented many problems affecting consumer behaviour online, motivations to gamble, problem gambling, security of websites, and the righteousness and virtue of the games. The rise of online gambling among young people due to the lack of clear regulations has likewise produced an abundant backdrop for financial ruination.
Web games and betting are among the fastest-evolving areas of the Internet. Over the past several years, there has been an international flare-up in online gambling, permitting customers to play from the convenience of home, work, and public locations. Numerous offshore betting websites and apps usually permit parties to win in the start with sound returns, whereas after the user gets addicted and invests considerable sums, they either keep failing or have the website refuse to cash out the winnings. Also, the information demonstrates that online games have been employed to commit wrongdoings (Child sexual exploitive material, religious conversion, cyberbullying, fraud, betting in virtual online casinos, etc.)
India's laws and regulations surrounding online gambling are complex and constantly evolving. While the legal framework is not entirely clear, a few state in India have their own set of rules.
Recently In April 2023, the Union Ministry of Electronics and Information Technology (“MeitY”), by virtue of the rule-making powers available to the central government under the Information Technology Act, 2000 (“IT Act 2000”), implemented a new central legal framework for online gaming through amendments to the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 (“IT Rules 2021”). These amendments (“Online Gaming Rules”) propose a light-touch, co-regulatory regime whereby MeitY-recognised, independent self-regulatory bodies (“SRB”) will verify whether an “online real-money game” is to be made available to the general public or not – in accordance with the baseline criteria prescribed by the Online Gaming Rules.
The Online Gaming Rules attempt to regulate online gaming platforms by treating them as an “online gaming intermediary” (“OGI”) and prescribing intermediary due diligence obligations for them under the IT Rules 2021. An OGI has been defined in the Online Gaming Rules as “any intermediary that enables the users of its computer resource to access one or more online games”. Under the Online Gaming Rules, an online game can be a “permissible online game” if (i) it is not an online real-money game, or (ii) it is an online real-money game but is “verified” by an SRB in accordance with the baseline criteria prescribed by the Online Gaming Rules and any additional criteria prescribed by the SRB itself.
Global Perspective
The global gaming industry worth over US$227 billion in 2022 is further projected to grow to US$312 billion by 2027. Several countries have set regulatory frameworks about online gaming, though these are skewed, concentrating mainly on gambling and circumventing numerous of the more typical cyber threats. The US spends about $60 billion annually on online gambling and sports betting. In Europe, gambling is an even larger moneymaker. Also, numerous countries in Europe, like the UK, have legalised gambling. Nevertheless, it is prohibited for a US based company to operate an online gambling site. Yet, sports betting online is permitted in some states.
Today, though the gaming market has been overpowered by China and the US, future growth in the sector is anticipated to come from emerging economies like India with increasing populations. The permitted status of online gambling in India is nonetheless imprecise, vamoosing space for exploitation by cyber criminals and disarray for players involved. One of the climactic points that ought to be addressed is the sudden upsurge of online games, which increases gambling. Skill-based games such as poker, rummy etc., have additionally been developed to circumvent the legal definition of gambling in India. The recent instances of the online gaming industry not being properly regulated have also come to light in India. For instance, the Enforcement Directorate (ED) is still investigating the vast Mahadev Online Betting scandal, exposing an unknown money laundering method using Unified Payment Interface (UPI) IDs. Also, the Cyber Cell in Agra has taken proactive action against copyright violations, illegal online gambling and betting activities, shutting down 27 Illegal cricket betting sites in major operations, safeguarding several lakhs of Indians with thousands of crores from being transferred to overseas shores principally China.
Consequently, though India has announced new regulations on online gaming, its contemporary policy framework cannot contend with the problems endangering this sector. The Public Gambling Act of 1867 makes it unlawful to use a public gambling house or to be seen in one. Nevertheless, the act does not explicitly cite online gambling, leading to further interpretation. The Ministry of Home Affairs (MHA) has released a further awareness campaign for offshore illegal gambling apps, notifying users to be mindful of foreign apps as they may be fraudulent and might induce monetary damage to the user. Also, state laws control gambling in India with each state having its own directive on the subject. Yet, the Supreme Court of India has maintained that skilled games are not gambling and are thus legal. Furthermore, the Information Technology (IT) Act, of 2000 does not precisely handle online gambling or games that enable gambling.
Today, developers have strived for new ways to monetise the growing popularity of online gaming, which oversaw the creation of in-game currencies that can be bought using actual money, usually through credit cards. Several nations have prohibited the usage of in-game currency and loot boxes, considering them a kind of online gambling. The in-game currency has thus caused much disagreement about becoming a state of hunting monetisation by developers, especially targeting minor or newbie players. The gambling industry, therefore, faces unique cybersecurity challenges that require a comprehensive and proactive approach to cybersecurity.
Conclusion
Presently, there are approximately 3.09 billion active video game players worldwide, and the number is expected to reach 3.32 billion by 2024 as of 2023. In the contemporary digital era, information is priceless, and encryption acts as a necessary means to safeguard it. Thus, Regulators are working to maintain the swiftness of shift in the industry, as the dearth of transparency in the law has made it challenging to implement regulations. There is also less awareness about cyber security in India due to the following grounds such as the lack of ethical hackers in the country, companies in India lacking focus on cyber security and hiring a team of ethical hackers and cyber security experts. Furthermore, there has been a lack of knowledge among the citizens as well.
It is essential to realise the conceivable social and economic consequences and take measures to handle the online gambling industry. The industry has thus been undersized in the mode of research following online crime and Internet gambling, even though it is an acute emphasis. There is also a pressing necessity to rebuild these regulations to tackle the more unbridled cyber security hazards swarming the gaming industry. Similarly, there is an urgent need for governments and policymakers around the world to start paying more attention to the gaming industry as cyber security threats continue to rise. There should be a further need to strengthen the regulatory framework, establish Self Regulatory Organizations (SROs), create ethical gaming designs and increase awareness among gamers. The Government of India should consider devising its own rating system to rate games so that players under 18 cannot access them.
Eventually, cyber security is a shared commitment, and everyone in the online gambling ecosystem must function jointly to provide a secure and safe setting for all.
References:
- https://truefort.com/gambling-industry-cybersecurity/
- https://www.orfonline.org/research/cybersecurity-threats-in-online-gaming-learnings-for-india
- https://www.hackread.com/chinese-scammers-cloned-websites-gambling-network/
- https://www.civilsdaily.com/news/cybersecurity-threats-from-online-gaming/
- https://www.linkedin.com/pulse/legal-considerations-online-gambling-india-sudden-increase-mathur/
- https://www.jsheld.com/insights/articles/the-importance-of-cybersecurity-in-the-online-sports-betting-industry
- https://www.the420.in/agra-cyber-cell-takes-down-27-illegal-betting-sites/
- https://g2g.news/gaming/ministry-of-home-affairs-releases-new-awareness-campaign-for-online-gaming-in-india/
- https://smestreet.in/technology/kaspersky-warns-of-increased-phishing-scams-and-data-breaches-in-apac-for-2024-2381601
- https://economictimes.indiatimes.com/tech/newsletters/morning-dispatch/govt-bans-mahadev-other-illegal-betting-apps-cyber-attacks-against-india-spike/articleshow/104996017.cms?from=mdr
- https://cipher.com/cybersecurity-for-gambling/
- https://www.mangalorean.com/tightening-the-reins-indian-government-blocks-over-550-illegal-betting-and-gambling-apps/
- https://cybersecurityasean.com/news-press-releases/kaspersky-predicts-rise-cyber-threats-across-apac-2024
- https://www.cnbctv18.com/technology/mahadev-betting-app-scam-ed-money-laundering-upi-celebrities-under-scanner-17815661.htm
- https://iclg.com/practice-areas/gambling-laws-and-regulations/india

Introduction
The integration of Artificial Intelligence into our daily workflows has compelled global policymakers to develop legislative frameworks to govern its impact efficiently. The question that we arrive at here is: While AI is undoubtedly transforming global economies, who governs the transformation? The EU AI Act was the first of its kind legislation to govern Artificial Intelligence, making the EU a pioneer in the emerging technology regulation space. This blog analyses the EU's Draft AI Rules and Code of Practice, exploring their implications for ethics, innovation, and governance.
Background: The Need for AI Regulation
AI adoption has been happening at a rapid pace and is projected to contribute $15.7 trillion to the global economy by 2030. The AI market size is expected to grow by at least 120% year-over-year. Both of these statistics have been stated in arguments citing concrete examples of AI risks (e.g., bias in recruitment tools, misinformation spread through deepfakes). Unlike the U.S., which relies on sector-specific regulations, the EU proposes a unified framework to address AI's challenges comprehensively, especially with the vacuum that exists in the governance of emerging technologies such as AI. It should be noted that the GDPR or the General Data Protection Regulation has been a success with its global influence on data privacy laws and has started a domino effect for the creation of privacy regulations all over the world. This precedent emphasises the EU's proactive approach towards regulations which are population-centric.
Overview of the Draft EU AI Rules
This Draft General Purpose AI Code of Practice details the AI rules for the AI Act rules and the providers of general-purpose AI models with systemic risks. The European AI Office facilitated the drawing up of the code, and was chaired by independent experts and involved nearly 1000 stakeholders and EU member state representatives and observers both European and international observers.
14th November 2024 marks the publishing of the first draft of the EU’s General-Purpose AI Code of Practice, established by the EU AI Act. As per Article 56 of the EU AI Act, the code outlines the rules that operationalise the requirements, set out for General-Purpose AI (GPAI) model under Article 53 and GPAI models with systemic risks under Article 55. The AI Act is legislation that finds its base in product safety and relies on setting harmonised standards in order to support compliance. These harmonised standards are essentially sets of operational rules that have been established by the European Standardisation bodies, such as the European Committee for Standardisation (CEN), the European Committee for Electrotechnical Standardisation (CENELEC) and the European Telecommunications Standards Institute. Industry experts, civil society and trade unions are translating the requirements set out by the EU sectoral legislation into the specific mandates set by the European Commission. The AI Act obligates the developers, deployers and users of AI on mandates for transparency, risk management and compliance mechanisms
The Code of Practice for General Purpose AI
The most popular applications of GPAI include ChatGPT and other foundational models such as CoPilot from Microsoft, BERT from Google, Llama from Meta AI and many others and they are under constant development and upgradation. The 36-pages long draft Code of Practice for General Purpose AI is meant to serve as a roadmap for tech companies to comply with the AI Act and avoid paying penalties. It focuses on transparency, copyright compliance, risk assessment, and technical/governance risk mitigation as the core areas for the companies that are developing GPAIs. It also lays down guidelines that look to enable greater transparency on what goes into developing GPAIs.
The Draft Code's provisions for risk assessment focus on preventing cyber attacks, large-scale discrimination, nuclear and misinformation risks, and the risk of the models acting autonomously without oversight.
Policy Implications
The EU’s Draft AI Rules and Code of Practice represent a bold step in shaping the governance of general-purpose AI, positioning the EU as a global pioneer in responsible AI regulation. By prioritising harmonised standards, ethical safeguards, and risk mitigation, these rules aim to ensure AI benefits society while addressing its inherent risks. While the code is a welcome step, the compliance burdens on MSMEs and startups could hinder innovation, whereas, the voluntary nature of the Code raises concerns about accountability. Additionally, harmonising these ambitious standards with varying global frameworks, especially in regions like the U.S. and India, presents a significant challenge to achieving a cohesive global approach.
Conclusion
The EU’s initiative to regulate general-purpose AI aligns with its legacy of proactive governance, setting the stage for a transformative approach to balancing innovation with ethical accountability. However, challenges remain. Striking the right balance is crucial to avoid stifling innovation while ensuring robust enforcement and inclusivity for smaller players. Global collaboration is the next frontier. As the EU leads, the world must respond by building bridges between regional regulations and fostering a unified vision for AI governance. This demands active stakeholder engagement, adaptive frameworks, and a shared commitment to addressing emerging challenges in AI. The EU’s Draft AI Rules are not just about regulation, they are about leading a global conversation.
References
- https://indianexpress.com/article/technology/artificial-intelligence/new-eu-ai-code-of-practice-draft-rules-9671152/
- https://digital-strategy.ec.europa.eu/en/policies/ai-code-practice
- https://www.csis.org/analysis/eu-code-practice-general-purpose-ai-key-takeaways-first-draft#:~:text=Drafting%20of%20the%20Code%20of%20Practice%20is%20taking%20place%20under,the%20drafting%20of%20the%20code.
- https://copyrightblog.kluweriplaw.com/2024/12/16/first-draft-of-the-general-purpose-ai-code-of-practice-has-been-released/